As always, I don’t urge people to use software because it’s cheap, expensive, simple, complex, or any other appealing factor. All animation programs are nothing more than different tools to get the same job done, and bells and whistles are worth exploring, but knowing the basic animation principles is far more important than using the best animation software. Different employers use different software, so it’s likely that over the course of your entire career you’ll be asked to learn many programs and interfaces. Try them all and have fun! Here are some of the best things Blender has to offer for animators.
- Armature (skeleton) deformation with forward/inverse kinematics and pole target support.
- Non-linear animation editor for mixing individual actions created in Action Editor.
- Character animation pose editor, automated walk cycles along paths, and animated constraint systems.
- Vertex key framing for morphing, with controlling sliders.
- 'Ipo' system integrates both motion curve and traditional key frame editing.
- Audio playback, mixing and editing support for sound synchronization, and timeline help markers.
- Python scripting access for custom and procedural animation effects.
- Conformal and angle based unwrapping methods, as well as seam based unwrapping.
- Interactive 3D paint for vertex weighting and automatic skinning that’s heat equilibrium based.
- Volume deformers use mesh cages to deform complex objects.
- Bone layers and colored groups for better rig organization.
- Particle system can be attached to any mesh object. Control methods include weight painting, textures, curve guides, and wind/vortex effects. Particles can be deflected by moving geometry.
- Hair strands can be created by a static particle system, supporting all particle control methods.
- Fluid simulator with fully animated inflow, outflow, obstacle, and fluid objects. Gravity and viscosity settings can also be animated. Supports vector blur that’s integrated with particles.
- Export scripts available for external renderers such as Renderman, Povray, Virtualight, Lux, Indigo and V-Ray.
Community and Tutorials
Not only does Blender offer free software, they even provide extensive tutorials for free on their site! Is English not your first language? Their Wiki User Manual has been adapted to over 20 different languages. Have you done everything you can on your own and want to join a Blender community? Choose from the dozens of sites that span 18 countries, or one of the two official Blender forums. If you still need help after free software, free tutorials, an extensive forum (a previous Blender version was downloaded over 800,000 times in a single month), and dozens of community art, then there’s even a Blender certification programthat can connect you with verified professionals to personally train you.
Source: www.animationcareerreview.com
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